3D Animation
Modelling, rigging, texturing and character animation — the full pipeline behind every studio hero shot.
Specialisations under 3D Animation
Every track shares the same studio pipeline — modelling, texturing, lighting, animation. Pick the one built for where you want to land.
AD3D Edge Plus
The complete advanced diploma — modelling to compositing, built for a full studio-pipeline career.
NEW3D & Real-time Design
Real-time rendering, game engines and interactive 3D — built for the next generation of production.
D3D
A focused diploma in 3D animation fundamentals — modelling, texturing and animation basics.
DAFM
Diploma in Animation Film Making — storyboarding through to a finished animated short.
AD3D EDGE NEO
Advanced diploma in 3D animation — deeper specialisation across the core production pipeline.
Career paths after this course
Character Animator
Bring characters to life for film, TV and games.
3D Modeller
Build environments, props and characters for production.
Rigging Artist
Engineer the control systems animators rely on daily.
Texturing Artist
Author surfaces and materials that sell the shot.
Lighting Artist
Shape mood and realism through cinematic lighting.
Studio Generalist
Move across the pipeline on smaller, agile teams.
From the MAAC Agra studio floor
A glimpse of student showreels from the MAAC Agra 3D Animation studio.
"The pipeline at MAAC Agra felt exactly like a real studio — dailies, feedback, revisions. By the time I graduated, I already knew how a production actually runs."
Common questions
Do I need prior drawing or software experience?
No. The course starts from art fundamentals and software basics — no prior experience with Maya or ZBrush is required.
What are the eligibility requirements?
Candidates who have completed Class 10th in any stream are eligible to enrol.
Is placement assistance provided?
Yes, MAAC provides placement assistance and portfolio reviews to help you approach studios job-ready.
Can I specialise further after this course?
Yes — many students go on to specialise in VFX, gaming, or lighting/rendering after completing the core 3D Animation program.